Stylized Modular Head System | Documenation Videos

Announcement Video
01 – Overview of All Functions
02 – iPhone Live Live Link Connection – Motion Capture Recording
03 – Adding Your Outfit or Character Blueprint
04 – Hand-Keyed Animations, Custom Face Paintings, and Head Variations
05 – Migrating Heads to ShatterChron and Custom Characters

System Details

Engine Version:

Unreal Engine 5.5 – 5.7

Blender 4.0 and Above

 

Key Features:

  • ARKit Motion Capture – iPhone Live Link

  • Built on UE Mannequin Skeleton

  • Add Your Outfit or Existing Character Blueprint

 

Includes:

  • 10 Heads – 5 Male, 5 Female

  • 10 Hair Styles – 5 Male, 5 Female (Kawaii Physics)

  • 5 Beard Styles

  • Mix and Match 20 Customizable Complexion, Makeup, Battle Paint Options

  • 8 Eyebrow Shapes

  • Pupil Size/Shape

 

Setup and Documentation Videos: Page

  1. Announcement Video

  2. Overview of all Functions

  3. iPhone Live Link Connection and Motion Capture Recording

  4. Adding Your Outfit or Existing Character Blueprint

  5. Hand-Keyed Animations, Custom Face Paintings, and Head Variations

  6. Migrating Head System to Your Project or ShatterChron Characters

 


 

Unreal Engine Project Details:

Number of Unique Meshes: 54

Vertex Count: Head 10k | Hair 3k-6k | Beard 1k-3k

Collision: No

LODs: Yes on Hair (100%, 50%, 25%) – None on Heads to Preserve Complex Morph Targets

Rigged: Yes

Compatible with Epic Skeleton: Yes with Custom Face Rig + ARKIT Morph Targets

Epic IK bones are included: Yes

Number of Heads: 10 Unique Heads and Hairs

Vertex Counts of Characters: 9K Vertices for Head-Hair Combo

Animated: Yes – Demo Scene Facial Mocap and Demonstration Idle/Walk

Number of Animations: 34

Animation Types: ARKit Face Motion Capture + Idle/Walk Demonstration Anims

Number of Materials: 6 | Demo=3

Number of Material Instances: 14

Number of Textures: 31 | Demo=36

Texture Resolutions: 1024-4096 | Demo= 64-1024

Supported Development Platforms: Windows: Yes | Mac: Untested

Plugins Used: Kawaii Physics, AppleARKit, AppleARKitFaceSupport

 

Blender File Details:

Fully editable – Create your own Hand-Keyed Face Animations, Custom Face Paintings, and Head Variations as detailed in the documentation videos.

All Rigged Head, Hair, Beard Meshes

Makeup-BattlePaint-Complexion Material Setups for Heads

Custom Face Rig for Detailed Keyframe Animation

 


 

Note: The Idle and walk animations in the demo vary slightly from instructional videos as they are now custom animations rather than UE Mannequin starter content. You can of course replace them with the Manny animations from UE if desired.

 

Note: The prerecorded voice lines included in the demo scene are for demonstration purposes only and are not licensed for use in projects.

 

By purchasing, you agree to the License Agreement

Licensed for personal and commercial use in your projects – no redistribution of assets themselves.